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battles:rules_of_engagement [2015/05/09 21:58]
p.p.a Amendment by Alpha: [21:43:14] <@AlphaBernd> the conditions on when a battle ends has to be determined before the battle starts [21:48:20] <@PPA> who should confirm that the conditions are met at the end of a battle [21:49:41] <@AlphaBernd> first leaders,
battles:rules_of_engagement [2020/11/08 04:02] (current)
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 +<alert type="​info"​ icon="​glyphicon glyphicon-info-sign">​
 +**These rules are outdated and no longer valid. Refer to [[battles:​nationplay_rules|Nationplay PVP Rules]] instead.**
 +</​alert>​
 +
 ========== The International Rules of Engagement ========== ========== The International Rules of Engagement ==========
 The International Rules of Engagement are server wide laws that dictate the legality of pvp, a bannable offense when used outside of these regulations. The International Rules of Engagement are server wide laws that dictate the legality of pvp, a bannable offense when used outside of these regulations.
  
 ===History=== ===History===
-After a number of small battles and raids between [[minecraft17:​nations:​kurwa|Kurwa]] and [[minecraft17:​nations:​battkhortostan|Batt.x]] of disputed legitimacy, the International Rules of Engagement were established and bound all nations that wished to conduct lawful wars.  For a long time these regulations allowed for a drama-free way to conduct wars between nations, but then [[minecraft17:​nations:​9th_kingdom_of_breshik|rules lawyers]] began to take advantage of the server rules and provoked other states and then refused to fight. ​ These types were officially referred to as "​[[people:​shakomatic|huge fucking pussies]]"​ and everyone hated them.  In 1.8 this problem was rectified with the Laws of International Wartime Conduct.+After a number of small battles and raids between [[history:​beta_17:​nations:​kurwa|Kurwa]] and [[history:​beta_17:​nations:​battkhortostan|Batt.x]] of disputed legitimacy, the International Rules of Engagement were established and bound all nations that wished to conduct lawful wars.  For a long time these regulations allowed for a drama-free way to conduct wars between nations, but then [[history:​beta_17:​nations:​9th_kingdom_of_breshik|rules lawyers]] began to take advantage of the server rules and provoked other states and then refused to fight. ​ These types were officially referred to as "​[[people:​shakomatic:start|huge fucking pussies]]"​ and everyone hated them.  In 1.8 this problem was rectified with the Laws of International Wartime Conduct.
  
 With 1.9, the new server, 1.1 and 1.2, some of the old rules became obsolete, or new ones had to be added. With 1.9, the new server, 1.1 and 1.2, some of the old rules became obsolete, or new ones had to be added.
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   * Minor vandalism or breaching of enemy structures that are explicitly used for defensive purposes such as walls and towers. ​ Excessive griefing of even these structures will not be tolerated.   * Minor vandalism or breaching of enemy structures that are explicitly used for defensive purposes such as walls and towers. ​ Excessive griefing of even these structures will not be tolerated.
   * The slaughtering of enemy animals and the disruption of enemy crops.   * The slaughtering of enemy animals and the disruption of enemy crops.
 +  * The killing of Yevs is strictly forbidden, as breeding them can be a significant time investment depending on their trades.
   * The destruction of torches, signs, and beds belonging to the enemy.   * The destruction of torches, signs, and beds belonging to the enemy.
  
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